Write Atari 2600 Video Games in BASIC:
Press game tiles to play! NEW! Motion Blur Reduction technology discovered with BASIC! Participate in the science discussion with games, parallel research and peer-review (Modern, 6502) ![]()
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Games are compiled to 100% Machine Language. Compatible with all Atari consoles 1977 - 2022 Game ROM's can be burned onto classic cartridge, tiny cartridge, Tape, CD or even a vinyl record. |
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![]() ![]() Awesome SuperCharger book, 350 color pages! |
Download the Atari 2600 BASIC Programming CD and manual: Quickstart Guide Programming Manual ATARI_FLASHBACK_BASIC or SuperCharger Disk Extended BASIC (Old SuperCharger BASIC site) BASIC's can be used individally or can dock in the IDE to compile the same BASIC game program as a SuperCharger or CBS RAM (Flashback portable) ROM binary.
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9 Line BLITZ is a super smooth scrolling version of the classic game The same game engine used by WARPDRIVE, a much larger game Play 9 Line BLITZ online Program listing, all 9 lines |
SimonSaysTouchMe! Compete against the computer and other players! How many colorful sound patterns can you remember? Everyone played the popular Simon or Atari Touch Me electronic games in the 70's! Instructions and details. Play SimonSaysTouchMe Online 10 line BASIC Program listing |
0 if g=0 then for x=18 to 239:virtualworld(x)=0:next x else f=f+1:goto 2:rem ini 1 for x=0 to 9:g=g+10:rowcolors(x)=g:next x:x=10:y=5:h=1: rem initial dir right 2 if f<4 then scrollvirtualworldtoggle=0:return else scrollvirtualworldtoggle=1 3 if joy0left=1 then e=1:h=0:i=0:j=0:AUDC0=8:AUDF0=BITIndex:SUSTAINFORFRAMES=15 4 if joy0right=1 then h=1:e=0:i=0:j=0:AUDC0=6:AUDF0=BITIndex:SUSTAINFORFRAMES=15 5 if joy0down=1 then i=12:e=0:h=0:j=0:AUDF0=y*3:AUDC0=15:SUSTAINFORFRAMES=15 6 if joy0up=1 then j=12:i=0:e=0:h=0:AUDC0=3:AUDF0=y*2:SUSTAINFORFRAMES=15 7 x=x-e:x=x+h:l=i/12:y=y+l:l=j/12:y=y-l:BYTErowoffset=BYTErowoffset+i:rem TRON!! 8 BITIndex=BITIndex-e:BITIndex=BITIndex+h:BYTErowoffset=BYTErowoffset-j:f=0 9 if vwpixel(x,y,on)>0 then COLUBK=100:SUSTAINFORFRAMES=100:goto 6:rem Atari VCS |